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Categories: World of Darkness | Vampire: The Masquerade | Vampires in written fiction | Origins award winners Vampire: The MasqueradeCreated by Mark Rein-Hagen, Vampire: The Masquerade was the first of White Wolf Game Studio's "World of Darkness" role playing games, centered around vampires in a modern Gothic-Punk world. The Revised Edition, sometimes mistakenly called Third Edition by fans, was released in 1998 and explains, "[t]he setting of Vampire is a composite of its populace and their despair." The title of the series comes from "The Masquerade", referring to the Camarilla's attempts to hide vampirism from humans and their governments and media. In 1992, Vampire: The Masquerade won the Origins Award for Best Roleplaying Rules of 1991. The game line was discontinued in 2004, and followed by revised rules and a new setting in Vampire: The Requiem. In general, vampiric societies consist of two levels: sects and clans . Characters within the Vampire setting are members of one of the clans or minor bloodlines offered, and usually belong to factions associated with these or that reflect a general ideological stance the characters happen to share. For example, a Brujah may belong to the Camarilla, the Sabbat, or the Anarchs , but very few Tremere would be found among the Sabbat and even more rarely among the Anarchs. Some clans and most of minor bloodlines declare themselves independent from any sects. In addition, the Laibon, known as Kindred of the Ebony Kingdom by Western Kindred, are not so much a sect as a cultural group bound together loosely by a powerful spiritual bond to the land and the people of Africa. The Kindred of the East, while sharing some superficial similarity to the western Kindred, are actually an entirely different variety of supernatural being.
Clans and bloodlinesClans
[1] Tremere was a powerful mage who stole the power of the sleeping Saulot . Names in brackets are placeholders for the real names of the progenitors are unknown Minor bloodlinesThese clans vary in their origins. Some were among the original major clans, but have declined or become extinct. Others are dominant in regions not central to the events of Vampire: The Masquerade
ClanlessIn the World of Darkness, there is an increasing number of "clanless"—vampires who are ignorant of, or have chosen to disregard, their ancestry. They are called Caitiff by the Camarilla, and regarded as a sign of the Masquerade spiralling out of control, therefore gaining little respect from their elders. The Sabbat, on the other hand, gladly embraces the clanless (which they call Panders) into the sect. Tie-ins and adaptationsKindred: the Embraced, a television series based on Vampire, was produced by Aaron Spelling. A video game based upon the Vampire milieu is Vampire: The Masquerade - Redemption, released in 2000. Another game followed in 2004: Vampire: The Masquerade - Bloodlines. Developed by Troika Games and published by Activision, it uses Half-Life 2's Source Engine. Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, Changeling: The Dreaming, Hunter: The Reckoning, Mummy: The Resurrection, Kindred of the East and Demon: The Fallen are other RPG titles set in the so-called World of Darkness. References
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