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Computer and video game genres(Redirected from Video game genre)
This is listing of computer and video game genres with a brief description and examples from each genre. This list is by no means complete or comprehensive. As with nearly all varieties of genre classification, the matter of any individual game's specific genre is open to personal interpretation. Within game studies there is a lack of consensus in reaching accepted formal definitions for game genres, some being more popular than others. For example, some schemas are largely semiotic, while others rely more strongly on configurative patterns of interface and mechanics. Many of these categories overlap due to the subjective nature of many genres. For example, the Legend of Zelda series has elements of action, adventure and role-playing. This overlapping is further pronounced as more games are being produced and styled as hybrids, blending elements characteristic to one or more popular genres (for example, action-RPGs like Diablo, Vagrant Story, and Baldur's Gate: Dark Alliance).
Major genresFighting
This genre arose in the mid-1980s and became a phenomenon with the release of Street Fighter II; the genre is still popular today. Notable series of games include King of Fighters, Mortal Kombat, Street Fighter, Soul Edge and Soul Calibur, Tekken, and Virtua Fighter.
First-person shooterHalf-Life, an FPS. First-person shooters (FPS) emphasize shooting and combat from a specific perspective. Most FPS's place the player behind a gun or other weapon with the player's "hand" holding the weapon. This perpective is meant to give the player the feeling of "being there." Most FPS's are very fast-paced and require quick reflexes. To be an effective game, an FPS needs to be both fast and 3-dimensional, which put them out of the reach of most consumer hardware until the early 1990s. Doom was the "breakout" game of the genre; it used a number of clever techniques to make the game fast enough to run on average machines. Some of today's most popular FPS series are Doom, Half-Life, Halo, Quake, and Unreal.
MMOGs and MMORPGs
Fantasy MMORPGs are the most popular type of MMOG. Ultima Online, EverQuest, Final Fantasy XI, Lineage, and World of Warcraft are some of the more popular MMORPGs. Sci-Fi MMORPGS is a smaller type of MMOG. "Anarchy Online"
Racing
A popular subgenre of the racing game is the kart racing game, which simplifies the vehicle handling and introduces various obstacles and other quirks to the racetrack. Notable racing games include OutRun, Gran Turismo, and Mario Kart.
Role-playingDiablo, an RPG. Computer role-playing games (CRPGs or simply RPGs) often place the player in a fantasy or science fiction setting and drive the gameplay via a prominent storyline. Most of these games have the player acting in the role of a specific type of "adventurer" who specializes in a certain set of skills (such as combat, or casting magic spells). These various types of adventurer are called "classes" and players can normally control one or more of these characters. Most of these games are similar to traditional role-playing games played with pencil and paper (notably D&D) except, in this case, the computer takes care of all the record keeping and nondeterministic elements such as die rolling. Since the emergence of affordable home computers coincided with the popularity of pencil and paper role-playing games, this genre was one of the first in video games and continues to be popular today. Though nearly all of the early entries in the genre were turn-based games, modern CRPGs have introduced a real-time aspect, thanks largely to the success of Diablo and similarly designed games. Thus, the CRPG genre has followed the strategy game's trend of moving from turn-based to real-time combat. Notable entries in the role-playing genre include Final Fantasy, Ultima, Diablo, Baldur's Gate, and Star Wars: Knights of the Old Republic. Simulation
Some of these types of games, such as flight simulators, have a limited following, while others, such as The Sims (which generally simulates home-life and social interactions) have an enormous following, including those who don't consider themselves "gamers." Flight simulators are a subgenre of simulation, as are wargames. Games such as The Sims, SimCity, SimAnt, and SimEarth are combinations of simulation and strategy. Space Combat Sims are a subgenre that usually leans into strategy or action. Examples include Freespace, Freespace 2 and Wing Commander.
SportsSports games emulate the playing of traditional physical sports such as baseball, soccer, American football, boxing, golf, basketball, ice hockey, tennis, bowling, rugby, etc. Some emphasize actually playing the sport, while others emphasize the strategy behind the sport (such as Championship Manager). Others satirize the sport for comic effect (such as Arch Rivals ). One of the best selling series in this genre is the Madden NFL series. This genre emerged early in the history of video games and remains popular today.
StrategyScreenshot of combat in StarCraft, a real-time strategy game. Strategy games focus on careful planning and skillful resource management in order to achieve victory, and are therefore classified as "thinking games". These games may be turn-based or realtime, but there are some that mix the two types of play (such as X-Com). This genre has had a consistent following since the mid-1980s. The two main subgenres are turn-based and real-time games. Turn-based games were originally the common form of strategy game, the computers of the time being too slow for real-time interaction, and go back to Star Trek games played on teletypes. Early home computers were soon adopted for wargames, and the genre expanded from there. The vast majority of strategy games could be called "war strategy games" as they have heavy focus on military combat. For real-time games the focus is generally on military battle tactics(e.g. reconnaissance, flanking, etc.), while turn-based games are more focused on strategy (i.e. looking at war from a General's perspective). Examples of games in the real-time genre include Warcraft, StarCraft, Command and Conquer, and Total Annihilation. Additional noteworthy examples are Ground Control, Sudden Strike and Mech Commander , which focus on a set amounts of units, and do away with the resource gathering and unit production aspects of most RTS games. Examples of turn-based games include Sid Meier's Civilization, the Heroes of Might and Magic series, and the Fire Emblem series. Web based strategy games are a less popular variant where the player doesn't need any additional software installed at their computer because the games have web site interfaces. Such games often last for several months, before the round ends and the game restarts. Some of these games are extremely popular and have hundreds of thousands of players. Examples of web based strategy games are Planetarion, Dawn of Myth and Terra Incognita. MMORTS is a extremely small subdivision, but has proven to have great potential. Games of this sub-genre include Shattered Galaxy, Mankind and the recently scraped in development Sovereign. Third-person shooters
The Grand Theft Auto series falls into this genre, as do such games as Heretic II, Jet Force Gemini, Max_Payne, Mafia, Magic Carpet and Oni.
Notable genresEducationalVarious screenshots from The Oregon Trail, an educational game. Educational games, as the name implies, attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game is impractical. Numerous subgenres exist, each for a different field (math games, typing games and so on). Notable games in the genre include the Carmen Sandiego series, Mavis Beacon Teaches Typing, and the Oregon Trail series. Programming games like Robocode and Core War may also be put in the educational category. A somewhat less serious approach to the genre is typified by the typing tutor The Typing of the Dead.
Music
See also: audio game.
PartyParty games are video games developed specifically for multiplayer games between many players. Normally, party games have a variety of different types of mini-games that range between collecting more of a certain item than other players or having the fastest time at something. Versus multiplayer games are not generally considered to be party games. Popular party games include the Mario Party series and Fusion Frenzy .
PlatformTitle screen of Super Mario World, a platform game. Platform games, also called platformers, are games in which downward gravity restricts the player to travelling on horizontal surfaces, which are referred to as platforms. This is one of the earliest genres of computer games, and was once very popular and well-supported, but has declined with the increasing popularity of 3D graphics. Traditionally, platform games were 2D, viewing the environment from a side-on, 'cutaway' perspective. This could be done easily with sprites and was simple for early computers to handle. 3D computer graphics have removed the necessity for this restricted view, and can create platform worlds in full 3D. However, this loses the simplicity of control and gameplay of the 2D games. Nonetheless, 3D platformers are not uncommon. Traditional elements of platform games include running, jumping, and climbing ladders and ledges. Fighting and shooting are also frequent elements. Notable platform games and series include Donkey Kong, Super Mario Bros., Lode Runner, Commander Keen, Sonic the Hedgehog, Spyro the Dragon and Crash Bandicoot
Puzzle
Famous puzzle games include Lemmings, Minesweeper, and Boulder Dash; see list of computer puzzle games for more.
Shoot 'em up
The games that typify the shoot 'em up genre are scrolling shooters - shoot 'em ups that are traditionally played on a long, 2D, scrolling playing area. Scrolling shooters are generally classified by their direction of scroll: the most common are horizontal (side view) and vertical (top view) shooters. Two examples are R-Type and Raiden respectively. There are also fixed shooters, which take place on a single screen; for example, Robotron: 2084. The shoot 'em up genre is an early one, with its roots in the early 1980s. It has a mixed following nowadays, however, classic-style 2D shooters are still being made, commonly rendered in 3D graphics. Ikaruga is a popular modern shoot 'em up. Stealth
Survival horrorSilent Hill 3, a survival/horror game. Survival horror games focus on fear and attempt to scare the player via traditional horror fiction elements such as atmospherics, death, the undead, blood and gore. Many of these games include first-person shooter elements. The genre is thought to having originated with Alone in the Dark and to a lesser extent System Shock, and was popularized by the Resident Evil series. Other notable games in the genre include Silent Hill and Fatal Frame (Project Zero).
TraditionalMost popular board games, card games, and the like have been computerized to some degree or another. For example, almost 1000 freeware board games are available written in Zillions. Computer game programs can be worthy opponents and can help improve one's skill at traditional games.
Superseded genresAdventureZork, an early text adventure.
As graphics became more common, text adventures began to supplement, and later replace textual descriptions with visuals (for example, a picture of the current location). These graphical adventure games still used textual input. The growing use of mice led to the 'point-and-click' genre of adventure games, where the player would no longer have to type commands. The player could, for example, click on a hand icon and then on a rope to pick up the rope. Mass-market adventure games are rare today, and most new entries into the genre are fan-created interactive fiction games. Adventure games began with Colossal Cave Adventure in the 1970s, later developed into the Zork series, and rose to popularity in the 1980s and early to mid-1990s. Notable titles include Day of the Tentacle, the King's Quest series and the Monkey Island games.
Interactive movies
With the evolution of the more flexible 3D graphics, interactive movies are quickly disappearing. Notable games of this category include Dragon's Lair and Space Ace.
Retro
See also
The contents of this article are licensed from Wikipedia.org under the GNU Free Documentation License.
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