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Virtual work
The motivation for introducing virtual work can be appreciated by the following simple example from statics of particles. Suppose a particle is in equilibrium under a set of forces Fxi, Fyi, Fzi i = 1,2,...n: Multiplying the three equations with the respective arbitrary constants Dx, Dy, Dz: When the arbitrary constants Dx, Dy, Dz are thought of as virtual displacements of the particle, then the left-hand-sides of (b) represent the virtual work. The total virtual work is: Since the preceding equality is valid for arbitrary virtual displacements, it leads back to the equilibrium equations in (a). The equation (c) is called the principle of virtual work for a particle. Its use is equivalent to the use of many equilibrium equations. Applying to a deformable body in equilibrium that undergoes compatible displacements and deformations, we can find the total virtual work by including both internal and external forces acting on the particles. If the material particles experience compatible displacements and deformations, the work done by internal stresses cancel out, and the net virtual work done reduces to the work done by the applied external forces. The total virtual work in the body may also be found by the volume integral of the product of stresses Thus, the principle of virtual work for a deformable body is: This relation is equivalent to the set of equilibrium equations written for the particles in the deformable body. It is valid irrespective of material behaviour, and hence leads to powerful applications in structural analysis and finite element analysis. The D'Alembert's principle is a form of the virtual work principle applied to the dynamics of a particle. The contents of this article are licensed from Wikipedia.org under the GNU Free Documentation License.
How to see transparent copy 01-04-2007 01:21:04 |
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